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032: “A” players want to play with other “A” players

Jan 28
2 min read

A couple weeks ago, I talked about leadership and alignment, and how Indiana football changed quickly because everyone understood the goal and the standard.

There’s another reason that success becomes sustainable, and it has nothing to do with schemes or talent alone:

“A” players want to play with other "A" players.

People who like challenge. People who want to improve. People who actually enjoy hard work.


They want to be around others who raise the bar, not lower it.

This is where leadership gets uncomfortable.

Most teams don’t lose their best people because expectations are too high. They lose them because expectations are uneven .[That one stings a little.]

When we keep team members who avoid challenge or discomfort… When we lower the bar to keep things “easy” or comfortable… When we protect "C" or "D" players at the expense of standards…

Our "A "players notice.And over time, they disengage, or they leave. [First mentally. Then physically.] Not because they’re dramatic. But because they don’t want to spend their energy carrying people who don’t want to grow.

This is one of the hardest leadership lessons: You don’t lose "A" players by pushing them too hard. You lose them by asking them to tolerate mediocrity. [Yeah… ouch.]

Coach Cignetti didn’t build momentum by trying to make everyone happy. He built it by being clear about what the program requires, and letting people decide if they wanted to be part of it.

That kind of clarity is actually respectful.

It gives people a choice.

And it protects the culture for those who want more. Let’s go, - Casey 

🎯 Real Talk - Every gym has ‘em.

The coach who shows up early, brings energy, wants to grow. And the coach who shows up… technically.

And leadership is basically deciding which one you’re building the culture around.

Because hard work doesn’t burn out your best people.

It’s doing hard work while someone else is casually along for the ride. "A" players want teammates, not passengers.


5 Comments


Thanks so much for sharing this spot-on reflection on workplace culture and talent density! The principle that high performers naturally thrive and stay engaged when surrounded by top-tier peers is so true for building strong, driven teams. I was actually taking a quick break earlier looking into a Game vault download to unwind, and coming across your write-up was a great reminder of why keeping standards high matters in any group dynamic. Really appreciate you sharing such valuable leadership insights!

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Thanks for sharing this insightful perspective on why “A” players want to work with other high performers! Strong teams thrive on talent, collaboration, and shared goals. These qualities are equally valuable in professional fields like Residential Estimating Services.

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Thanks for sharing this interesting perspective on how top performers thrive when surrounded by other high achievers. The idea of building strong teams with motivated people is really valuable. I also enjoy exploring creative challenges in Minecraft 1.22 in my free time.

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Retro Bowl 26 is more than just scoring touchdowns. Good coaches must think about the future and make decisions that benefit the franchise.

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sharly188
May 02

What I like about Drive Mad is how each level introduces a new twist without overcomplicating things. It keeps the gameplay fresh while still being easy to jump into during short breaks.

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